video games

i love playing video games, but i’m not one of those people who would buy special hardware just to play them. i used to game a lot, but these days, i don’t play as much as i’d like. i want to get back into it.

sure, i could buy a console if i wanted to, but that’s not the ideology i want to promote. gaming, in my view, is an experience that should be accessible to everyone. it’s not just about entertainment—it teaches you a lot. problem-solving, perseverance, creativity, teamwork—games can spark interests you didn’t know you had. if it weren’t for games, i might not even be writing this right now.

think about it: isn’t it playing games that gets you to dream about making your own one day? it’s often where a love for computers, programming, and design begins. i know it was for me. i want gaming to be something everyone can experience, regardless of the devices they own or the money they can spend.

so why can’t we focus on making good games that run everywhere, instead of creating games that are tied to specific hardware? why should someone have to choose between a console or a high-end pc just to enjoy the art and creativity of gaming? the technology is there. lightweight engines, browser-based platforms, and universal accessibility are all achievable.

imagine a world where great games can run on low-end hardware, older computers, or even in a browser. imagine breaking down the barriers that keep people from experiencing gaming. wouldn’t that be incredible?

i think it’s possible, and it’s something worth striving for. because gaming isn’t just about playing—it’s about inspiring. and the more inclusive we make it, the more people we can inspire.